The secondary is a pistol again, but the special of the support is one of the most important things in the whole game. The primary weapon is a smaller version of an assault rifle, with low damage, reasonably fast fire and quite a lot of ammo. The support class is here to support the team. The secondary is a boring pistol again, while the special weapon is a napalm grenade that spreads fire over a selected area. The primary weapon is, quite obviously, a sniper rifle, which does very high damage (often one hit kills) and has a large ammo capacity and a reasonable rate of fire. The sniper is a very nice class to play as, but feels a bit out of place in a fast-paced zombie survival game. The assault is probably the least specialized of all the soldiers, but still plays a vital role in a good team. Like the pointman, the assault is also equipped with a pistol (although just one pistol for the assault) and some grenades. The primary weapon is a low damage, very fast fire, high ammo capacity assault rifle which is very good at clearing out rooms quite quicky. The assault is what people often imagine as a basic soldier. The secondary weapon is 2 pistols (one in each hand), while the special weapon is a nice grenade to get a lot of kills in one go. The pointman's primary weapon is a semi-automatic shotgun type thing, with high damage, and fast fire, although it does have a much smaller ammo capacity than other weapons. It is equipped with weapons that will help it quickly run past zombies, to report back on what lies ahead. These classes are the Pointman, Assault, Sniper, Support and Technician. There are 5 different classes, and each one can have a maximum of 2 people playing as it in the same round. When the round begins, you can select your class, and you change it during a game in the player menu (although you won't change into them until you die or a new round begins). There are five playable classes in the game. If you get trapped in a corner with 3 or 4 of these around you, then you probably won't last much longer. They are extremely slow, but they can dish out massive amounts of damage, while taking forever to take down their high health. These are the un-dead versions of the playable classes in the game, but luckily they don't have guns anymore. Surviving these waves is the hardest part of the game. This indicates the start of a large wave, often turning walker zombies into runner zombies. You won't see many of them stood about, but every so often an ominous zombie moan will sound. This means you can't just storm past them, because they'll just keep following until you kill them. They are much faster than the walker zombies, and they are faster than you. They have similar damage and health to the walker zombies, except as the name suggests, they run. They are quite slow, do basic damage to you, and are quite easy to kill. First of all, you have your basic Walker Zombies. There aren't many varieties of enemy in the game yet.
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